

It's a lot of work, might take me a while to get to it and actually finish it.ĮDIT: v1. Check and see where bytes are the same (and mark as good) and where they seem to be flipped backwards by 2 or 4 bytes. Exclusive features make the Xenoblade Chronicles 3D game the ultimate. Explore vast landscapes and beat down foes in battles that blend real time action with RPG strategy. It is the fourth installment of the open-world Xenoblade Chronicles franchise, itself a part of the larger Xeno metaseries. The best thing to do would be to do a 1:1 compare of, say, a 100% game on 3DS vs Wii. (works only on the new 3DS XL systems) Take up arms against an invading army in this remake of an acclaimed RPG, only on the New Nintendo 3DS XL system. Xenoblade Chronicles 3 a is a 2022 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. Basically, we need to know the format of the save well enough that we can judge what needs to be flipped, and what kind of flip (16- or 32-bit) to do.

Byte arrays (both data and strings) do not, though.

Since endians differ 3DS-to-Wii, every single u32 and u16 in that struct needs to be flipped in order to work. Also compression has been moved to its own lib for if anyone wants to use this code as part of a tool, just credit me if you do.Īs for 3DS-Wii conversion: The issue is that, as with any savegame, Xenoblade's save is a series of structs. The game size is irrelevant because the full xorpads dont go over the 4gb fat limit anyway. V1.1 out, supports specialmode files explicitly (and if there are any other qzb-format files, those as well). Get xorpads with Decrypt9 and convert it with simple cia converter, install it, done.
